Size : 757MB
Tentang Game
Slender: The Arrival is a video game developed by Blue Isle Studios as a sequel to Parsec Productions' Slender: The Eight Pages. It was released on Microsoft Windows and OS X on March 26, 2013. A Steam version was released on October 28, 2013.[1] The game was released on PlayStation Network on September 23, 2014 in North America and September 24, 2014 in Europe and Xbox Live Arcade on September 24, 2014 worldwide. Like its predecessor, the
game is based on the Something Awful forums' creation, the Slender Man.[2] Gameplay The majority of the game takes place in abandoned areas
(house, defunct mine, etc.), each with different objectives.
Slender: The Arrival uses similar mechanics to its
predecessor, The Eight Pages. The character is armed only
with a flashlight. This limited defense forces a sense of
helplessness, as the best way to survive in the game is to run whenever in danger. The Slender Man's behavior
changes slightly between levels. In the first level, the
Slender Man can be seen outside the window, and after
going through the gate outside he can be seen on the top of
hills well away from the player. In level two, he most often
teleports off-screen or just out of the character's line of sight, but is capable of appearing directly in front of the
player. It is observed that his motion centers around
following the player, but consists largely of jumping from
place to place, the inconvenience of which is increased as
each of the eight pages are collected. His behavior is much
the same as this in level four, except more active. In level three, he pursues much less aggressively, serving less as
the main antagonist of the level and more as a scare tactic,
though is capable of teleporting directly in front of the
player and ending the game. In this level, the main
antagonist is a girl who chases the player (most often
following her path directly, but has been seen teleporting. It is unknown whether this is a glitch or an in-game mechanic.)
The only way of subduing her is by focusing the flashlight
(on its second setting) on her. While looking at the Slender
Man, the camera succumbs to electronic distortions such
as static, blurring, color spots, audio distortion, etc., which
obstructs the player's vision unless facing away, and far enough from it. The player cannot pause while this occurs,
to prevent them taking a break due to being frightened.
When caught, the death screen is also different; while in
Slender: The Eight Pages, the player saw a white static
background with Slender Man's faceless head, the one for
Slender: The Arrival is black, with an overhead-lit and color-distorted hue and less static.
SCREENSHOOT
SYSTEM REQUIREMENTS
OS: Windows XP, Windows Vista, Windows 7
Processor: Dual core CPU @2GHz Pentium D or better
Memory: 1 GB RAM
Graphics: NVIDIA 6800, 7600, 7800, 8xxx or better, ATI 1950 or better
DirectX: Version 9.0c
Hard Drive: 2 GB available space
Sound Card: 100% DirectX 9.0c compatible audio device
LINK DOWNLOAD
Part 1
Part 2
Password RAR : www.download.ir
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